Halberd beam ftl. Pike Beam; Halberd Beam; Hull Beam; Heavy Crystal I; Breach Bomb II; Small Bomb; Charge Laser II; FTL B Tier List (2023) The B Tier is for weapons that are not as powerful as the others but can still be useful in certain situations. Halberd beam ftl

 
Pike Beam; Halberd Beam; Hull Beam; Heavy Crystal I; Breach Bomb II; Small Bomb; Charge Laser II; FTL B Tier List (2023) The B Tier is for weapons that are not as powerful as the others but can still be useful in certain situationsHalberd beam ftl  Halberd Beam 65 scrap, 3 power and 17 seconds is cheap for this kind of damage potential

When you bring down the shield to 2 or less, use Beam to damage helm. Meanwhile, the 4 enemy crew (from a second port) are tearing my engines a new one, but I can still make this work. Halberd > Mini > Hull in my personal opinion. Quests are started in some of these events. Beams: Beams never miss, but are blocked by shields without taking down a layer of them. If you're looking for a weapon to fill a specific role, then these might be the ones you want. Cost. To be clear, it's fine to enjoy or prefer others, but in terms of general use value Glaice and especially artillery shouldn't be in the conversations. 함포 빔 (Artillery Beam / 오스프리, 니소스 전용 함포) [12] 오스프리, 니소스의 함포로, 함포실에 전력이 공급되면 자동으로 충전하고 발사한다. The Halberd Beam is a pretty fantastic weapon to start with, dealing some serious damage to whatever it hits, almost capable of one-shotting a smaller ship. Then there's the fun combo of two fast ion blast mk2s coupled with a Halberd beam. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. 21] В руководство добавлены "Кристальная блок-бомба" (Tier D) и "Залповые кристаллы мод. "Slow but reliably powerful standard beam weapon. Author Topic: [0. Sure, they do a lot of damage, but you have to get the shields down first. Don't use Hull Beam. Move your finger in the direction you want the beam to go. . Ive always strayed away from bombs because i felt like they dont do much, but ever since i got a breach bomb mk 2, i feel like ive been way more successful. With 4 more hull damage (like a minibeam) you can oneshot stage 1 and stage 3 after the zoltan shield. A guaranteed breach and 3 system damage along with sheild ignorance for only 2 power seems pretty. E. On the sector map, there are three groups of sectors: Civilian , Hostile , Nebula . You arrive at the beacon to discover a civilian ship fleeing from a lone Lanius craft. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. ) This is the great advantage of hacking Piloting. This event can occur only once per sector. Also if you like Pike Beam you should try Hull Beam, the 2 sec lower fire rate is really nice and the shorter beam is often compensated by the extra damage on systemless room. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. As a rule of thumb, you should have level 2 shields and level 4 engines by the end of the first sector. With some other setups I do indeed prefer to hack piloting since MC can't. I mainly play on easy since I just started, but I only use 2 types of weapons, mainly beams and flaks. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Halberd beams CAN pierce 1 shield layer, but still you are depending on the enemy not dodging a single flak blast. nothing alone beats a flak 2 for shield busting, pair it with a halberd and you are set for the game. Halberd beam will cut through one shield. This event can occur only once per sector. This beam allows you to turtle really hard as the beam, although it will take a while, can take down any ship. I'm wondering how to make these work. Halberd beam will cut through one shield. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Maybe RNG saw fit to grant you a halberd beam, but you never encountered a complementary weapon. But dont discount beams, they are awesome if you have a means of getting shields down and keep them down. 96a-RC10] The Star Federation v0. Got super lucky with all of the things I got that run, only took one hit on the flagship (95% dodge and missile still hits). At times this can cause just as much disruption (like pulling the enemy pilot) as hitting multiple systems with a beam might've caused. " 1. I pull two of my crew members into piloting and vent out the rest of the ship. Date Posted: Mar 29, 2014 @ 8:52am. Also, the HL2 is a pretty rare weapon with no ship starting with, compared to the BL2 and Halberd for instance. On very rare ships, I have to choose between hitting. 1 damage isn't strong enough to cripple most system rooms outside of the. A Defense drone Mk. There are a total of 40 weapons ranked in this tier list. l" (Tier A). Obviously fire beam is useful for causing havocs. FTL: Faster Than Light > General Discussions >. Flak can just be thrown on shields so that they take 5 damage (halberd + flak), leaving 2 layers, clumped enemies, and a lot of chaos. Sure, they do a lot of damage, but you have to get the shields down first. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Sure, they do a lot of damage, but you have to get the shields down first. Is it not?FTL: Faster Than Light. Keep your eye out for blue options which often lead to more favorable. With one shield active, it will do 2 damage per room, because 3-1=2. The Mini Beam can hit four rooms on many ships. Jun 6, 2017 @ 1:59am. Enemy ships become more powerful with each new sector, but each type of ship is limited in the systems, weapons, drones, and crew it can have. e. FTL: Faster Than Light. 05M subscribers Subscribe 148K views 1 year ago FTL on Steam:. Though I admit that the fire beam damaging systems is a benefit and makes it more useful even if you haven't built your loadout to specifically kill enemy crew. Now i dont really know what to do. ago. And later on, a boarding-only strategy can be fun with the Mantis B or Crystal B. The damage of a beam is reduced by one for every shield layer, giving the most powerful beams some ability to pierce shields. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). I'm wondering how to make these work. The Artemis is why the Kestrel is a solid ship but Fed A is weak. Zoltan A Overall Ranking: 3/28 Strengths: Zoltan Shield, Halberd Beam Weaknesses: Low Reactor Power. Artemis, Breach II, Ion Honorable mention: Hermes. Anti-Ship drones can also help. Glaive Beam still hits for 3. I'm wondering how to make these work. Some beams (Halberd and Glaive) do more than one damage, which means they can pierce a shield level and still do reduced damage (e. Shield recharge speed varies from ship to ship. Halberd beams CAN pierce 1 shield layer, but still you are depending on the enemy not dodging a single flak blast. I caution you, however- FTL is a roguelike, and part of the fun of that type of game is figuring out and winning against games mechanics, not just the. I'm wondering how to make these work. Fight the ship. Faster Than Light (FTL) is a popular rogue-like space simulation game where players control a spacecraft and crew as they traverse a hostile galaxy. For example, a 2-damage Halberd Beam can deal 1 damage (per room) through 1 shield layer. Doesn't take as much power or as long to charge as the Glaive. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Discussions Rules and GuidelinesDidn't sell the bio beam, because now weapons to 5 and can use the Halberd + Anti-Bio together with shields hacking, and did start to get quite a few crew kills that way. Start it firing in the Shields room if you can only knock it down to 1 shield remaining, then every other room will take 2 damage, which is a lot more substantial in terms of system suppression. Your Halberd Beam only does 2 damage per room to a ship with 1 shield. Enemy Heavy Ion + Halberd is a much more precise dodge. Hacking pairs very well with beams too. number of shots goes, but once you start seeing ships with 3 or more shields, they're useless without being combined with something else (or having more than one of them). Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. Each laser shot temporarily removes a shield layer. 109 votes, 13 comments. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. You can do a possible 2 damage to each room the beam hits with both beams while it has 1 shield up. Each of these guides is written by a skilled player with a high win rate on Hard difficulty. FABIO. This random event occurs in: Abandoned Sector The Long-Ranged Scanners will detect ship presence. g. These weapons are ranked based on Damage, Swiftness, and Versatility. The Burst Laser III is one of the reasons for the " (nearly)" disclaimer. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. I believe that the Zoltan A is the strongest ship in this tier. ). Open menu Open navigation Go to Reddit Home. FTL is a roguelike game where you control a spaceship and must jump through space. Can. Most runs aren't particularly memorable, using the same standard tactics to work through the game, rack up scrap, and. )Business, Economics, and Finance. Swarm Missile Charges 1 shot every 7 seconds for upto 3 1-damage shots. In general the Halberd is better. 08. I've got 4 shields and a 48% dodge. Ode to the humble Hull Laser II, a silent workhorse and saviour of shitty runs. If you let go, you'll have to click on the beam again in order to re-locate it. Then a friendly battle offered up the surrender reward above, and I was off and rolling from that point. . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…254 votes, 19 comments. No other weapon in the game does that. My previous build was dual lasers, breach 1, fire beam, anti-bio beam. If you get it for free, it's a decent. These ships come in a variety of layouts, and can be equipped with various systems and subsystems, weapons, drones, and augmentations. Not only are you doing 4 damage to one system, but you have a 76% chance of causing either a fire or a breach (or both). A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Press your finger on a room and hold. It's worth doing this a bunch of times if you want a good shot. These collisions can be accidental or planned (example). Regarding mini beam: the mini beam is incredibly strong— I almost always keep it the whole game, unless I maybe snag a halberd beam instead. Lasers can only be shot down by Mark II Defense Drones. although I believe it to be less effective than hacking with beam weapons such as halberd or a bunch of pew pew lasers, it is still a valid strategy and forgive me for bunching all the ion weapons together but imo. Combat positions! Fight a Lanius. while the torus would be better with 2 burst 2s, and 1 burst 3, since you still have the max of 8 bars on weapons, despite less slots. number of shots goes, but once you start seeing ships with 3 or more shields, they're useless without being combined with something else (or having more than one of them). She is supposed to be a joke enemy that cannot effectively harm the player due to using all-beam weapons and drones (although she does occasionally use different, equally harmless weapon loadouts on subsequent encounters). It will also tear down supershields at the double speed of other drones, which makes it very useful in the Boss Fight #3. Also pike beam was better for cheeky swipes. View source. What are your thought on my chance? For phase 1: What I would do is switch between breach missile (halberd beam can still damage with one shield up) and pike beam back and forward until crew in the main crew area is dead. This page relates to the Traveling Merchant. If you use Glaive on level 1 shields, it does 2 damage. So buy: 1) Flak 1 = BL2 > BL1 > Charge Laser > Hull laser 1 = Chain laser = flak 2. Last edited by Cryten; Oct 22, 2012 @ 5:53am #5. Like any projectile weapon, lasers can miss. But I'm certain I could take down a high dodge + high shield enemy faster powering a burst laser mk2 instead. Per page: 15 30 50. Take for example the Glaive beam, which does 3 damage per room. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. Slightly longer for Phase III-- 18 seconds. piloting, shields, and missile artillery) Captain_Lord_Avalon • 7 yr. The mod takes the core gameplay of FTL and expands upon it greatly, adding a whole host of new weapons, ship types, upgrades, an entire subset of space station-type enemies, a 'slew' of new. These weapons can have modules assigned and removed at no extra cost (beyond the initial purchase cost of both) during Storage Checks. This event can occur only once per sector. While it didn't matter so much with Zoltan B, the faster hull beam cooldown is still a nice bonus. < 1 2 >. Discussions Rules and GuidelinesFlak 1 x2 + heavy laser 1 x2 is probably my favorite low power (only 6 power) alternative which can be used on all ships. First is a Basilisk (Mantix B) with Clone bay, Reconstructive Teleport, 4 Mantis Boarders all with Gold fighting skill, and decent weapons in it's own right - Halberd Beam, Ion Bomb, Flak I. FTL: Faster Than Light. Double beams in general is bad idea, unless you have something crazy as secondaries. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…You are right though: at least the starting weapons can get you through the first two sectors without any problems. . Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. Start it firing in the Shields room if you can only knock it down to 1 shield remaining, then every other room will take 2 damage, which is a lot more substantial in terms of system suppression. 69K subscribers in the ftlgame community. doubled halberd beams aren't effective, they do no damage for me Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаSometimes they seem to do lots of damage and other time do absolutely nothing. Halberd Beam: length 80 -> 45. Or maybe you did, but you still have to upgrade your weapon system to power it. Each ship starts with. This event can occur multiple times per sector. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. As long as the halberd doesn't go down, I have a BLII and a Halberd to finish off the Flagship. The layout is wrong. Leah (also known as The Beam Master) the is a recurring character in FTL Multiverse, and the player’s self-proclaimed “rival”. Can I use this beat the final boss? Or does it requirement of 6 power make them useless?They generally did the same damage but hull beam often did 1 more. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. . Crew damage. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. It needs to hit the tile that the crew member is on. but halberd and glaive beams who respectively deal 2 and 3 damages per room can pierce 1 or up to 2 shields though with reduced damage. Power required to run the Cloaking System could be acquired by either powering down non-critical Systems like Medbay or Shield, or by hiring/rescuing Zoltan crews. wish there was a shop in the final zone i had like 380 scrap. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. This year, FTL: Faster Than Light will have a postmortem, focusing on the development, release, and post-release of the game. While bad for boarding, Zoltan are otherwise exceptional crew member supplying free power. Hull is not as powerful, but can fit right in with your current setup. There. For example, adding a Flak 1 gives a game-winning setup for only 4 weapons power. then I would fire the lasers (that are now fully charged) at the same time to bring down shields, and then use the halberd beam (or any beam). The go-to missile for beating defense drones and/or locking down a room with rapid fire. There’s a rare ship or two where it does 6. It's also a very important 4 seconds because those seconds are the charge time for big big missiles getting launched, BL3 firing, and in some cases a second volley of other weapons. GOALS All weapons in the game have to be viable;. 26. Love this game. Wowee. 10. Once 2-shield enemies are showing up the halberd beam needs help. 16 votes, 23 comments. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Hull. There have been lots of threads recently talking about tips. IIRC, the Halberd and Glaive beams can still do partial damage through weak enough shields. They can be modified to take on properties of different weapons, such as lockdown or fire. Image credit: FTL Wiki. Then my own shields to layer 3 better late than never. Easy win, just shreded all ships. But dont discount beams, they are awesome if you have a means of getting shields down and keep them down. The damage is very unfocused, but the Pike inflicts so much that it's awesome regardless. I'd probably be hesitant to sell off my weapons to equip a lone Halberd Beam. Shout out to the vanilla burst laser 2 x4. Oddly, scans pick up no signs of debris from. Of all the laser weapons that can be purchased at a store, the BL3 is nearly always at the bottom of the list. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. TIER B: These ships are good out of the hangar but usually have some drawbacks. There have been lots of threads recently talking about tips. The disadvantage is the weakness against shields, of course. This event can occur only once per sector. Double Combat I drones and double halberd beam with flak 1. The only time that the BL3 is useful is when you need something, anything to give you better shield penetrating power and it's the only thing available. While it didn't matter so much with Zoltan B, the faster hull beam cooldown is still a nice bonus. Their benefits range from improving stats (FTL Recharge Booster, Automated Re-loader) to granting entirely new. There are several types of "player weapons", also known as "+" weapons, which are variants of existing weapons that use 1 less power. Halberd is definitely the better choice in the long term, but it also requires an extra power bar to get it going. This guide is approachable and concise, with ship strategy center-stage. Charge Ion, Ion Blast II, and Ion Bomb are the superior ion options. Sure, they do a lot of damage, but you have to get the shields down first. Discussions Rules and. I never saw a missile launcher or anything else. Except it never works. Prioritize defense. Combat Drones are pretty much always better. The game itself tells you this: Note: Beam damage is reduced by one for every shield it passes through, which allows for partial shield piercing. Boards. Example : Enemy has 1 shield. Halberd beam, dual laser, breach 2 bomb. This random event occurs in: Abandoned Sector The Long-Ranged Scanners will detect ship presence. View Mobile SiteHull Laser hits systemless rooms for 2 damage per shot. Providing you can kill enemy shields consistently, the Halberd does plenty of damage but with a much. The Mini-Beam is highly underrated: it's the second best weapon in the game after the Halberd, actually an even better ratio of damage-per-power-second, the absolute best in the game by that metric. All laser shots deplete a single shield layer, but some (Heavy or Hull) can do additional damage when shields. To see the stats of the unique crew Sylvan, click here. 3 missles caused fires in hacking, piloting, and weapons. One of my best runs was double halberd (and double ion bomb + hacking. Effect: - 8. FTL: Faster Than Light is a procedurally generated roguelike game that has you captain a starship to its doom, repeatedly. If I've already got 2 Halberd Beams and Dual Lasers/Artemis/Leto, then Burst II is almost useless in that setup. If you get lucky like I did in the last run through and get two Burst Laser IIs, a III, and a halberd beam, then you'll find you have very little to do besides rotate weapon power around and laugh as you dismantle. Never played it on easy (personal rule) and managed to get to the flagship twice, both times with the Torus. If the room is. Beams and ASB shots do not collide with anything. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Halberd beams CAN pierce 1 shield layer, but still you are depending on the enemy not. This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. Of course, this requires the use of the hacking de-power trick, which The Streamer considers resin. Other than that, they're amazing. Maybe RNG saw fit to grant you a halberd beam, but you never encountered a complementary weapon. These weapons are ranked based on Damage, Swiftness, and Versatility. #6. This is a list of useful guides regarding FTL. I'm on Stealth A. and if two are halberd beams, there is nothing to fill in the third slot that will consistently take down three levels of shields. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. The Beam Drone is win-more; if you can keep the enemy shields down, you can win by any method. Not only are you doing 4 damage to one system, but you have a 76% chance of causing either a fire or a breach (or both). So, here are the tips I can think of. This event can occur only once per sector. glaive. just got a second Halberd beam first move in sector 2. A Halberd Beam with hacking is more or less enough to win the game with. Lanius absorbing automated scout. Sure, they do a lot of damage, but you have to get the shields down first. Simply use a spammy burst weapon or multiple with x shots and a Glaive Beam. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. 2 BL2 and Halb seemed the way to go. Catch me live every weekday from 1. Each player ship can carry a maximum of eight crewmembers of various races, with an initial crew of between one and four members. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to. Catch me live every weekday from 1. This results in no early game progression issues although you might need to micro your Zoltan crew a little. 08. breach bomb 2 is absolutely the best system killer, bring it to the flagship and the missile launcher is a non-issue. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. " "The Zoltan's advanced shields technology give this ship an edge during each battle. BL3 is one of the worst weapons in the game. Crow Revell's Playthroughs with in-depth analysis: Kestrel A: tutorial guide (Easy) Kestrel A: master class (Hard) Crew kill tactics w/out boarding How to use scrap in FTL How to not lose in FTL Augment tier list Mike Hopley's Guides and tips Guides: Beginners' guide Beginners' Flagship guide Zoltan C. When I'm using beam weapons, it's usually a halberd. FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. I was able to fit a defense mk 2 at the very last shop in section 8. Purchase price: 65 (Store rarity: 2) 2. It can't even punch through 4 shields by itself, even though it fires 5 shots, because the shields recharge faster than the laser fires so the last shot gets blocked by the charged last bubble. I made it to phase 3 with hacking until everything went to hell. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. Sure, they do a lot of damage, but you have to get the shields down first. i had a mini beam and 2 halberd beams. Fight a Lanius ship. Reply. )Business, Economics, and Finance. Doesn't take as much power or as long to charge as the Glaive. Another important tactic is to pause the game very quickly when your other weapons make a hit against the last shield bar. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Learning how to use beam weapons effectively can be a great way to tackle the higher difficulties of FTL and the Halberd Beam will want to be a regular of your arsenal when you come across it in your adventures. You can hit 4 rooms at a time with the halberd beam against most ships. Yeah, it can be fun but it's too easy to turn sour & frustrating too often. Sure, they do a lot of damage, but you have to get the shields down first. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Started my first game as Zoltan cruiser. The beam is fast, and takes a nice big slice even when the enemy's shields are only at zero for a moment. Good if you start with it (Zoltan B) but you'll need to replace it, as it just can't deal enough system damage to warrant 2 power. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. FTL: Faster Than Light > General Discussions > Topic Details. The main downside of bombs is that they don't do hull damage. r/ftlgameFTL: Faster Than Light. Your ship can have only up to three augmentations, and the cargo storage cannot hold any of them. I believe that the Zoltan A is the strongest ship in this tier. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Knowledge like this is all part of FTL's learning curve, any semi intelligent person will work this stuff out from experience. Though it's more power, I much prefer the Halberd Beam. FTL was in a generous mood for this run. Burst Laser 2, Flak 1 and Halberd Beam are by common acceptance the best weapons in the game in their own. Halberd is great, but early on in sectors say 1-3 if you don't have a bunch of scrap, you might wanna pass on halberd and hope for another beam later. (at least)Level 1 Cloaking. I'd probably be hesitant to sell off my weapons to equip a lone Halberd Beam. Lasers can only be shot down by Mark II Defense Drones. Friendly slaver. Beam length: 80 (1. Halberd Beam charge time returned to 17 seconds (from 18). Premium Powerups Explore. Drones are certainly an option; I like having another energy weapon as a mainstay because they don't cost ammo or parts. the DSR 1 sniper rifle, which fires 12,7mm (0. It can't even punch through 4 shields by itself, even though it fires 5 shots, because the shields recharge faster than the laser fires so the last shot gets blocked by the charged last bubble. For the tables of all weapons, see Weapons (tables). Drones are certainly an option; I like having another energy weapon as a mainstay because they don't cost ammo or parts. Virtually no ship ever recovers from that beating, and. Halberd beam is my favorite weapon. The other went to cloaking. And if it's a free drone that's always more reason to use it. You can do a possible 2 damage to each room the beam hits with both beams while it has 1 shield up. Glad to know they had the dedication to bring. The Halberd beam can remain a mainstay for the rest of the game. 74K subscribers in the ftlgame community. with pre-igniter and this set up cloaking ships were pretty much the only things that got any shots off at all. The biggest issues are the crew and layout (one Zoltan is wasted until another crew is added, and then the shields+weapons+engines corner requires a lot of work to protect vs boarders if the piloting Zoltan is moved to that area). Beams and ASB shots do not collide with anything. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. There are a total of 40 weapons ranked in this tier list. One of my best runs was double halberd (and double ion bomb + hacking. The Zoltan Cruiser A design is one of the more terrible ships in the game. It does 1 damage to a ship with 2 shields. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down.